One of the factors that determines whether a player logs into an online server or not is the number of players who are already playing on it. Often, server owners simulate a large influx of gamers by launching bots on the server. It is not difficult to distinguish them from real players.
Pay attention to the nicknames of the players. The main parameters by which bots can be identified among them are unoriginal, simplicity, similarity in design and clan. Unoriginality is the presence of a large number of players with the same nickname, which is not the word Player. Players with simple nicknames such as Conrad, Ivan or Bruce are also highly likely to be bots. Similar nicknames, for example, FuzzyLogic, HeadShot, are also a sign of a bot. Ultimately, it is rare to find players of the same clan playing for opposing teams, if you see three or more players with the same clan, but playing against each other, there is a high probability that they are bots.
Take a closer look at the manner of movement of the players who are on the server. The bot's movements are determined by the programmed waypoints, regardless of the difficulty level that is set for it. A simple bot differs from a complex one only in that it has more convoluted routes, so if you see that a player is constantly sitting at the base or going to the same places, you can confidently assume that you have found a bot.
Listen to the broadcast. It is rare to find players who really actively use text chat or radio commands. Clans playing against each other use TeamSpeak or Skype, especially since it is not very convenient to type and play at the same time. If you notice a player who constantly uses radio commands and types into chat, while still having time to shoot, know that he may turn out to be a bot.
The game of an ordinary person differs from the game of a bot in that a person is more inclined to pay attention to such parameters as steps or the ability to predict the appearance of an enemy. In a situation in which a person diligently guards one point, and then kills an enemy who appears from another part of the map with one shot, it is minimal. For a bot, this behavior is quite normal.