Online gaming is one of the most risky businesses one can create on the Internet. It is difficult for an uninformed person to predict the preferences of a potential target audience. Potentially, it does not have any restrictions and can be quite blurred. There are a huge number of online games on the Internet at the moment, so if you want not only to make it, but also to provide yourself with income with its help, you should adhere to a certain order of actions.
Instructions
Step 1
First of all, you need to come up with an idea for the game. It should be interesting for a wide range of society. You can develop it both by analyzing the games that exist on the Russian-speaking Internet, and by conducting a comparative analysis of foreign and domestic games. As a rule, most of the games released in Russian have a foreign counterpart.
Step 2
Work out the mechanism for the development of the game. It should not be fully completed, but a line of development and change in the project should be worked out. The vector of changes in the game can change its direction during the course of the project, for this it is necessary to listen to both the feedback received from the players and the expert opinion.
Step 3
Hire a development team with a clear mission statement. Decide which type of implementation is best - a browser game or a game with a client for each player that needs to be downloaded and installed. Each type has its pros and cons - for example, a browser game does not require installation on a computer, while using a game client opens up a wider field of activity for the development of the game.
Step 4
Use open game testing to collect feedback. Keep in mind that the third-party opinion of the gaming audience is as important as the expert opinion, because it is more objective, since it actually belongs to the target audience.
Step 5
Think over the mechanism for monetizing the game. From a certain stage, the game should start generating income. These can be bonuses, upgrades, special types of equipment - anything that gives paying players an advantage over regular ones.
Step 6
Before a game can be profitable, it must be funded. Cost items include renting servers, paying maintenance personnel, programmers, developers, building a website, and much more. In this case, you can either pay for them out of your own pocket or attract third-party funds. It is preferable to use only your own capital - this way you will retain control over the project only in your own hands.