How To Create Textures In Minecraft

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How To Create Textures In Minecraft
How To Create Textures In Minecraft

Video: How To Create Textures In Minecraft

Video: How To Create Textures In Minecraft
Video: How To Make A Resource Pack in Minecraft (Complete Guide to Making a Minecraft Texture Pack!) 2024, December
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Many gamers skilled in Minecraft want to make it many times better than it already is. Special textures make its square play space "more photogenic". Any user, if desired, can create their own based on them in order to significantly transform their "minecraft" space.

You can make your Minecraft world more beautiful with the right textures
You can make your Minecraft world more beautiful with the right textures

"Starter kit" for a beginner designer

To create his own texture pack, a newly minted computer designer (if he, of course, does not want to risk starting his project from scratch) does not interfere with acquiring some basic set of such textures, on the basis of which he will create in the future. He will need to make adjustments to such a "starter package" through any graphic editor.

Some of the novice "texture specialists" do not hesitate to use even Paint in this regard. However, such a program has rather meager capabilities in some respects. For example, it does not support transparency, but this is a real "gold mine" in terms of creating softer and more varied textures.

Therefore, it is better to turn to the much appreciated and familiar to many Photoshop, much less well-known Gimp and other similar programs. Moreover, for normal work with textures through such software products, a thorough study of them is by no means required. Enough basic skills in terms of image processing and knowledge of basic tools (like a brush).

First, you should refer to the archive with the basic texture pack. It is usually titled Default Textures. It must be unzipped (WinRAR or another similar program) into the same folder. Another zipped file is formed, which would normally need to be installed in Minecraft. However, the "texturer" must unzip it too.

What textures can be changed

As a result, about a dozen folders are formed, into which all textures found in the game are sorted based on their purpose. For example, a terrain file with a.png

Achievement - textures of achievement icons and the interface of such a menu, art - paintings, environment - lighting, rain, clouds and snow, item - special items (like a bow), mob - all mobs found in the gameplay, misc - what was not included in the previous categories. The gui folder files are related to the appearance of items from items.png

The contents of any of these files can be changed, if desired. Here it is worth fully showing your creative and design potential, so that in the end the game really takes on the appearance that a particular gamer imagines as ideal. His imagination can only be limited by the technical capabilities of his computer's graphics programs.

Tips for working with textures

At the same time, it is not a sin to make full use of, in particular, the effect of transparency. Thanks to him, for example, the paintings will become curly. It is better, if you have to work in Photoshop, put your adjustments in a separate layer, so that in the event that the result of the changes made is disappointing, you can painlessly delete it.

Don't be afraid to experiment with color. It is permissible - if such is the desire of the most novice designer - even to change the shade of individual blocks (it is only important not to forget exactly what adjustments were made, so that then during the gameplay, with the new texture pack, not to miss the ore that is needed at that moment due to not recognizing it). For example, it is possible to add sparkle to gold, whiteness to diamonds, etc.

The appearance of the mobs is also worth changing. For example, turning unpleasant-looking zombies into glamorous creatures by wearing a hat or at least repainting them in some pleasant pinkish tones. You can also try to create multiple textures of individual mobs, due to which in the case of their large spawn, you will get not the same creatures on the face, but slightly slightly different externally.

Files with all changes made must be saved in a separate folder, without copying standard images there. This will only add weight to the new texture pack, but functionally will not affect anything. Anyway, if there is no texture in the package, it will automatically be replaced with the standard one.

At the end of the transformations, the folder with your textures must be zipped and copied into texturepacks in the Minecraft directory. Then you just have to go to the appropriate section of the game menu, select your pack as the main one and enjoy the changes made.

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