Rates, or rates, is the maximum number of bytes transferred from the server to the user's computer per second. Therefore, the correct setting of rates can significantly change the speed and display of such a game as, for example, Counter Strike, where the interaction of the client computer with the server is decisive.
Start the admin console by pressing the "~" function key. Or open the "Settings" menu and go to the "Keyboard" item. Select the "Advanced" option and apply the checkbox in the "Enable Development Console" line.
Study the possible commands used on the client computer, but ignored by the server: - rate - the value of the number of bytes transmitted by the server to one computer per second; - cmdrate - the value of the number of packets transmitted from the computer to the server per second; - updaterate - the value of the number of packets sent server computer per second.
Familiarize yourself with the syntax of commands used on the server, but ignored by the client computer: - sv_maxcmdrate - the maximum value of the cmdrate of one computer; - sv_mincmdrate - the minimum value of the cmdrate of one computer; - sv_maxrate - the maximum value of the rate of one computer; - sv_minrate - the minimum value of the rate of one computer; - sv_maxupdaterate - maximum updaterate of one computer; - sv_minupdaterate - minimum updaterate of one computer.
Set the optimal rates in the console: - 30000 - for rate; - 100 - for cmdrate and updaterate. It should be borne in mind that the number obtained by dividing the rate by 1024 should approximately correspond to the actual download speed in Kb / s. Increasing the updaterate can significantly improve shooting, but if the rate is low, the speed at which the information is sent will not benefit from it.
Determine the values of choke, or updates not sent due to connection congestion and loss, or loss of sent packets, using the net_graph 3. If necessary, adjust the rate values in accordance with the received loss and choke data.